BEAST movie
I worked as a set designer on the feature film BEAST (2022) with production designer Jean-Vincent Puzos and art director Christophe Dalberg. My role combined spatial design with digital environment building: I developed 3D models and rendered set studies to plan camera positions, sightlines, and spatial choreography before construction began. I translated narrative cues into buildable environments, resolving structure, materials, and scale while ensuring the sets could perform under the technical demands of a film shoot. I also created concept art to visualise atmosphere, lighting behaviour, and spatial intent, helping the team align on a cohesive visual world. This blend of digital precision and on-site construction knowledge allowed the sets to move fluidly from model to reality.
Below is a design of a poacher’s hideout in the bush…